AnacondaSoftware's product model would be to distribute it's games through Netork Cyclone, which could support both free software and software that has to be paid for, using the powerful BitTorrent technology to defer loads off of the server side to both keep server costs down and to keep servers from crashing from an overload of users. It would include special signing measures to deter piracy, in the form of complex public-key encryption that would store the actual torrent information that the platform downloads. It would also detect the operating system used, and download appropriate software packages.
The technology is also extended for free to anyone else that wishes to use it. They can enter titles into the catalog, both as free and as requiring purchase, validated through their own servers and sent to the Network Cyclone database using the SDK. Interested parties can purchase server space on the main Network Cyclone servers, if they either do not wish to or don't have the capability of hosting their own seed servers.
The Network Cyclone model is being integrated into all of ArenaBlade's technologies, including as a patching system for its upcoming RazorOS. The Network Cyclone servers are currently being installed in ArenaBlade headquarters, and will be launched public soon.

